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alain
KeymasterOk,
I have corrected the problem in my developer version. I hope to release the fix this evening… stay tuned.
alain
KeymasterHi haanswors,
Yes you are right: I just checked there is a small issue with images (with other objects, it seems to be ok).
I will do a quick fix and I will release it for the end of the week.
I will keep you informed on this issue.
thanks for your report!
alain
KeymasterImage transparency is available on pictures, but unfortunately not on picture Cube. This is a technical limitation of Slide Effect. I will take a look to add this feature but it is a bit tricky to add it, because of some limitations in the 3D engine used.
alain
KeymasterWell, it seems a bit strange.
I’m not sure it is related to Slide Effect or your screensaver: the exported screensaver is a standard screensaver and it uses Inno Setup as installer which is a widely used installer system.
Anyway, please give me more information about this issue, and I will take a look on it.
alain
Keymasterby the way, the forum was closed and I don’t know where you find the link to access it!
So I have opened the forum (sooner than planned) for you. 😉
alain
KeymasterImport 3D Object
I am working on a background mode where you can choose one 3D Object (.3ds, .x or .b3d), choose a texture, then choose a skybox and some effect, and choose a camera move.
It is not ready yet, but will be available in a next version for free for customers like you.
16/9 – 4/3
We decided to always use 4/3 mode even when the screen is on 16/10 format (yep on PC it is 16/10 instead of 16/9, go figure out…).
The problem is the same than when you are watching a 4/3 program on your new 16/9 flat screen: you can choose to have black rectangles on the left and the right, you can choose to crop the picture or to change the ratio, but each of these solutions are not perfect, so, for now, we choose to stick to 4/3.
Maybe we will support 16/10 in the future but it is not in our priorities.
BTW, when you do a public projection of a Slide Effect presentation, beamers are always 4/3.
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